We sat down with Brian Fleming, founder of Infamous developer Sucker Punch Studios and producer for the new game, and put those questions to him – as well as why the series shifted from a fictional, alt-version of America littered with fictional cities, to a more realistic world, and the setting of Seattle.īe warned though, the discussion deals with potential spoilers regarding the end of Infamous 2. ![]() It’s a new character, a new environment, a new platform.
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